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Registering plugins

Plugins must be registered on a system by running, on an administrative command prompt, one of the following two commands. The first command is to register a 32-bit plugin for 32-bit programs, the second command is to register a 64-bit plugin for 64-bit programs. Plugins compiled as "Any CPU" need to be registered for the same platform (32-bit, 64-bit or both) as the program GUI.

c:\windows\Microsoft.NET\Framework\v4.0.30319\regasm /codebase /tlb /verbose  plugin.dll

or

c:\windows\Microsoft.NET\Framework64\v4.0.30319\regasm /codebase /tlb /verbose  plugin.dll

where:

  • plugin.dll is the name of the plugin DLL file

The /codebase option may be omitted unless the plugin was created with a strong name. Details on strong names are available at CLR Inside Out: Using Strong Name Signatures. A warning message will be generated when the /codebase option is used to register a plugin which does not have a strong name. Since the plugin will still function properly, this warning may be ignored.